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It feels great to be creative again. "Choose Your Own Adventure" story isn't a noble idea. It exists before the era of video games in my younger days, in the form of books that readers can choose their fate in the exploration of the story. They will flip through the book from front to back according to their choices and read numbered paragraphs. The first book that gave me the deepest impression was Steve Jackson's The Warlock of Firetop Mountain, the first Fighting Fantasy Gamebook. This was followed by the Lone Wolf Series during my high school days. As for now, there is also Myth2. No, not the real-time "Myth" PC game nor Jackie Chan's latest movie flick. Myth2, written with PHP and MySQL, an interactive story where you read the story and make one of two choices on what to do next, this continues until you come to a dead end and there is no things next, at which point you have the option to add to the story. But the problem with this idea is that the story tends to spin out of control. From a three-legged monkey to a pink flying elephant. The story becomes too bizarre to relate to or comprehend.
The idea for telling the story of building a guild comes from a number of sources, primarily from Mercenaries of Dosbar. I thought of re-telling the story of my endeavor in the game but I realized that anyone who had played the game would know the story too well. Furthermore, I would be copying someone's work and I would be repeating my past acts of re-telling my game-playing stories again (recall Script of Saga: Tales of a Thief). Anime also played a part in inspiration: Lodoss War, Mahou Senshi Riui and many other RPG like Anime. Hence, for those who are familiar with the animes, you will find some uncanny resemblance here and there. But "regurgitation" is not my style.
My initial idea was to do an online graphic novel about three bumbling mercenaries and their misadventures using animated GIF. But I did not.
Animated GIFs are hard to do, that is the experience that I have learnt from Script of Saga: Tales of a Thief. The need to go through each individual frames, the timing adjustments, frame by frame alignment dissuaded me from doing more. It takes too much time to do an animated gif and takes too much efforts to perfect one. It also needs quality sprites.
Sprites don't come easy and generally are not free. Fortunately for the gaming community, there is Reiner Prokein. A German game maker who has generously contributed the community with free 3d iso sprites, I have been using his sprites for various gaming projects for a few years. As simple as they are, his contributions benefited many game-makers who lacked the artistic touches to make good sprites of their own. I wanted to created graphic novel using his iso sprites since I could just concentrate on story rather than making sprites. Then I realized that doing a full graphic novel is equivalent to a animated gif. The work become immense to layer the entire storyboard with tiles. Moreover, I would run out of sprites images. Although Reiner provides an abundant of sprites, each sprite has only a set of images, sooner or later I am going to use up all the variations and would be reusing them again. In any case, for the three mercenaries, I came up with three images, they look too good to throw away so I am presenting them here for your enjoyment. They will appear in the story eventually but they are no longer the main characters of my story.



So I decided to render my own sprites, to lessen the load, I chose Poser rather than a 3d modeling software since I want sprites and not models. The main issue about running out of sprites falls on the main roles in my story so I decided to continue using Reiner's sprites and models for lesser roles and the environment. Rendering my own sprites give me more options and flexibility in creating images. Plus the notion of kicking Reiner's sprites around with my sprites feels exceptional exquisite
. But since I prefer not to render the entire novel as an image, small individual images will be rendered. That means it will look more like a novel, hence no more graphic novel. With less work, I can concentrate more on the storyline. I like sprites, I also like how Poser render realistic images so I decided that for every episode I will do two sprite images and one Poser. Due to the heavy preference for women in Poser and having only a few feminine sprites from Reiner, you will find most of the self-rendered sprites are women. Any protest?
But since I am using other people's work as part of my works, I must give credits to them for those interested to create their own masterpieces. Note that the copyrights are still applied to the original owners and not all resources are available for download anymore. I am not allowed to distribute these resources without the owners' permission even if they are freeware so I can't provide them as downloads, sorry.
As for the usage of the pictures showcased in the story, the Terms of Use is presented below, please read before you use my images!
All right, enough talk, vote now and see how I spin the story. I welcome all forms of comments, suggestions and complaints. The comments will be evaluated before being presented on this site, note that not all comments will be shown. Ideas for the story will be hidden so that other readers won't know the story outcome beforehand. But I will give you a reply/thanks and a reason for not showing your comments. Please be considerate. Blogs in my country are under the jurisdiction of state law; any racism, offensive and obscene comments are illegal and will not be displayed to the public. Thank you for your consideration. We welcome all healthy comments and encouragement.
Unless explicitly mentioned otherwise, Ksmloh Studio owns the exclusive copyright to all images and text appearing on this site. No images are within the Public Domain. Any use of images outside of the guidelines outlined in this document is copyright infringement.
The raw graphics comes from Reiner "Tiles" Prokein as a freeware, carrying a restrictive license that allows the images to be modified and reproduced into any form. The copyright of the raw sprites remains with Reiner while the copyright of the composed images are of Ksmloh Studio.
PRIVATE USE, limited to a) personal, non-commercial or (b) sample, design, test, or layout use ("comp use"), can be done without permission.
All other uses require written permission obtained through email.
PUBLIC USE (diffusion by any means) for non-commercial purpose by individuals and all-volunteer organizations will likely be granted free permission, but approval is required. Free permissions always require proper attribution (including an active backlink, if used on the Web), and no alterations. All others will need a licensing contract and payment.
PLEASE READ section A and the appropriate section B below for details BEFORE contacting us. If your email doesn't clearly indicate that you've read all the relevant sections of this document, we will just refer you to it before proceeding further. We also suggest that you read about our free use policy to understand the reasons for these Terms of Use.
A. Image uses that require a license
Sold, or used in any way in connection with any activity where payment is earned.
This includes, but is not limited to:
B. Image uses that do not require a commercial license
1. PRIVATE USE for personal, non-commercial purpose is free
Personal (and only personal) non-commercial, private use is encouraged and include:
Screen saver or background image on your computer (for higher quality images, consider a subscription.)
Emailing a copy to a friend
Printing a few images from your printer (for something really really nice to display on your wall, consider getting a photographic print.)
The above image usage DO NOT REQUIRE written authorization can be downloaded directly from the site.
Please note that these are for private use only. All other usage, including the distribution or reproduction of multiple copies, performance or otherwise use in a public way of the images or text REQUIRE written authorization.
2. PRIVATE USE for personal, non-commercial purpose as mobile wallpaper
The above image usage requires you to downloaded the images from the site into your mobile phone using only Mediaplazza's mobile services. YOU ARE NOT ALLOWED TO DOWNLOAD THE IMAGES FROM THE SITE DIRECTLY INTO YOUR MOBILEPHONE either by WAP or by downloading it onto your computer then transferring it onto your mobile phone via wires, USB, infra-red or Bluetooth.
2. PUBLIC USE (diffusion) for personal, non-commercial purpose requires permission
Permission will likely be granted for free for the following types of reproduction:
Making derivative works such as paintings and drawing for personal or educational use
Limited diffusion in personal educational documents such as school reports and thesis (for student only).
Displaying on a personal non-commercial web page (this excludes self-promotional web pages) provided that you display next to the image a) copyright information and (b) an active HTML link to Ksmloh Studio. A code like the following is appropriate: image by Ksmloh Studio, all rights reserved.
Please note that it is not sufficient to just post the image with the border containing the imprint "© Ksmloh Studio". You must create a hyperlink to Ksmloh Studio site.
However, you need to email us for authorization with ID numbers of the image(s) you wish to use, the details of your project, or the address of your finished web page. Please be sure to read the section General Conditions.
General conditions for free image use
Grant. Free image use can only be obtained by emailing us, after you receive an email granting the permission. If you do not receive an answer, it probably means permission was not granted. Applicability. Free image usage applies ONLY for the images that can be downloaded directly from the site.
Attribution. No free images or text may be used without carrying appropriate copyright information next to the images or text, acknowledging that the copyright to is owned by "Ksmloh Studio".
No Alterations. All free images must accurately represent the original work and be used in their entirety. Tampering, additions, cropping, low quality reproduction, or other alterations and tranformations that would affect the integrity of the image are not permitted. This include removal of the "© Ksmloh Studio" mark.
Rights. The images or text of "Ksmloh Studio" which you obtain from any source are licensed to you by Ksmloh Studio for the limited purpose of personal, private use. In case of public use, any grant of rights is only for the specific use for which you were granted permission. Any other subsequent use requires a separate authorization. Further no license is granted in respect of any property rights. This does not mean that the title to the image was transferred to you. You own the medium on which the images or text are recorded, but Ksmloh Studio retains full and complete title to the images or text, and any intellectual property rights therein. Furthermore, raw sprites that could be extracted from the composed images are still subjected to Reiner's copyright. Reiner "Tiles" Prokein retains full and complete title to the raw sprite images and any intellectual property rights therein.
Ksmloh Studio reserves the right to make future changes to these guidelines. By using any "Ksmloh Studio" image you thereby consent to these guidelines and any future changes.
General terms of use of this website
Links. You are always encouraged to make a link to any of the web pages (html files) included in this server without any restriction.
Prohibited actions