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![]() | More features have been added to my game now. It is not completed but it is now much more like a game. Simple but not too hard to understand. Making the game isn't hard. It just need a lot of planning and some ingenuity in designing. I realized a large portion lies on database design. If you relate it well, the db design simplifies everything or backfires. The hard part is trying to accomodate the database restriction. Since I am using a free host, I am at the mercy of the free host's resources. The PFWH is great in php hosting but their db is a relic mySQL 4.0.3 which lacks a lot of functionalities that is needed for a game. No trigger, and worst, no proper time functions (mySQL 4.1+). So I seeked the help of another free db host for my backend. FreeSQL. with mySQL 5.0. Sweet! Actually, blogging in Bravenet is not very convenient but then I find my entries indexed by Google far more easier this way Visit Land of Kudo |
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